Top Stories Psn

20 Apr 19
Fortnite skins free 5585

The license contains codes for an arrangement sum of V-Bucks. An amazing more info a couple of today may earn people certain free V-Bucks, as well as a great deal of them far too. If you want to fast broaden the spirit explain to use Fortnite hack. We can easily possibly take into account every […]

19 Apr 19
Metro
John Wick’s appeared in Fortnite, but why not his own game? GameCentral readers name the movies, TV shows, and comics they’d most like to see turned into a game, from It to Doctor Who. The subject for this week’s Hot Topic was suggested by reader Carnie and inspired by the slow, but noticeable, resurgence of big budget licensed games in recent years. What video game would you most want to see based on something that already exists and who would you want to make it? We had plenty of suggestions, for properties both new and old, with James Bond and Game Of Thrones being particularly popular – as well as the obvious, to gamers at least, potential for more Star Wars and superhero games.   [metro-fact-box title=”Movie Hitman” colour=”grey” icon=”no-icon”] Good timing for this Hot Topic because I was sat on a plane recently watching John Wick 2 and thinking that a licensed John Wick game would be great. I know that we have the Hitman franchise, which any game would immediately draw comparisons to, but I’d like to see something similar in tone to the movies with the same sense of style and over-the-top mix of hand-to-hand combat, shooting, and stealth; perhaps some vehicular combat too including the car. This aside the one franchise that I would really want to see in a proper video game would be Judge Dredd. The last film basically wrote itself as a video game with the slow-mo and tower heist plot, but I have to admit I’d like to see something a little bit more open world so that we could explore Mega-City One and take on some of the more classic foes such as the Angel Gang. I’m thinking something along the lines of the Batman: Arkham/Spider-Man games in terms of gameplay, but also including some decent shooting mechanics. Rickandrolla (PSN ID) [/metro-fact-box]   [metro-fact-box title=”King of the wasted potential” colour=”grey” icon=”no-icon”] I know the idea of Hollywood synergy is basically a joke now but I really don’t understand why more companies don’t use video games to hype up their movies. I guess mobile games do this to a degree but they only come out a few weeks before and are always terrible. Why not make good, high quality games a year or so before hand and then let them lead into films? I thought this was exactly what Warner were going to do with DC but they actually stopped making superhero games (except for Injustice) as soon as the DCEU started. My personal favourite though would be a decent Godzilla game. Another one of those things so famously Japanese it’s incredible that they’ve never managed to make a decent game based on him (and the best ones were all made by Americans). The trailers for the new sequel have looked at amazing and to my mind would make an incredible video game, but it’s obvious that’s never going to happen. It’s all just such a waste. Hammeriron [/metro-fact-box]   [metro-fact-box title=”In space no one can here you sigh” colour=”grey” icon=”no-icon”] It’s amazing to me that all the most influential movies, from a video game perspective, and with the possible exception of Star Wars, have such a miserable history in games. How is it now 2019 and the best Aliens movie is still the original one on the C64! So many games and all of them varying degrees of terrible. Alien Isolation was almost great but it was based solely on the first film, which was fine, but where was the follow-up based on Aliens with the same atmosphere and graphics? I would’ve killed for that but Isolation never sold, which was partially it’s fault for being so long-winded, and all we have recently is, erk, Colonial Marines. I know there’s talk of more games in the future but I have no faith and frankly I think it’s too late. The film is so ancient now everything in it feels like a cliché because it’s been copied so many times and all of the actors are too old (or dead) to reprise their roles even in voiceover. What a horrible missed opportunity. TimmyTin [/metro-fact-box]   E-mail your comments to: gamecentral@ukmetro.co.uk   [metro-fact-box title=”Who goes there?” colour=”grey” icon=”no-icon”] I love John Carpenter’s The Thing, and also its 2011 prequel; a new game based on those movies might be good. Imagine a game with a set cast of characters and each time you play through the story mode the identity of the Thing (or Things) is randomly generated, so literally anyone in your midst could be an alien monster. This kind of ‘Who is it?’ scenario could cause a lot of paranoia if, for example, someone asks you to accompany them to a remote part of the base. If you mistakenly kill an innocent human your companions could turn against you and expel you to the frozen wastes. A recreation of the terrific blood test scene would be tense as hell, if the player had no clue who was about to erupt into a mass of quivering tendrils. I realise there’s already been a game based on the Thing. I’ve never got to grips with it but I have heard it was quite good. My Thing game would be a first person survival horror adventure, with an emphasis on observation and investigation rather than mindless shooting. Of course, the player would have access to at least one flamethrower and maybe a Chess Wizard mini-game. msv858 (Twitter) [/metro-fact-box]   [metro-fact-box title=”Impossible licence” colour=”grey” icon=”no-icon”] I’ve always thought it surprising that nobody’s ever tried to make a proper Mission: Impossible game, beyond that old N64 game. The concept is so open-ended it would be easy to make up an original story that could be spun out to video game length and yet still have all the familiar elements. The films have slowly become my favourite action franchise, with their emphasis on real stunts and minimal use of CGI. I realise that creates a certain irony in making a video game out of it, but I’m imagining something like the Madagascar chase out of Uncharted 4 but on a consistent basis. A game that looked and played like that would be amazing, and then you could have all the stealth and puzzle sections too. The variety and range of characters is built in. I’d love to see it, maybe when Tom Cruise gets too old to jump buildings anymore? Pinky [/metro-fact-box]   [metro-fact-box title=”More Musou” colour=”grey” icon=”no-icon”] I would adore more licensed Dynasty Warriors titles, like what they did with Zelda but even more flashy and for more franchises, not just video games. Obligatory Star Wars and Marvel, obviously, but franchises like Harry Potter as well. Basically, any fantasy franchise with a large cast of characters that use a variety of attacks would be cool. SquidSquad76 GC: They already tried to get the Star Wars licence and were told no, so they did Gundam instead. [/metro-fact-box]   Catch up on every previous Games Inbox here   [metro-fact-box title=”Doctor What?” colour=”grey” icon=”no-icon”] I would love to see a Doctor Who game in the episodic genre and ideally made by an ex-studio like Telltale. Or even better it would be a Traveller’s Tales Lego Doctor Who game, based on any Doctor including the most recent. Traveller’s Tales have done every other licence including Pirates Of The Caribbean and Lego Incredibles, which are for me not as popular or as long-running as Doctor Who. For me the highlight of Lego Dimensions was the Doctor Who and the level pack which was the best Doctor Who console game, but not as good as Legacy which was released on mobile. I would also like a company to develop a new James Bond game, as the last one was flawed and the DLC was absolute rubbish. I would like to see a game based on Bond 25, whatever they are calling it. GoldenEye 007 on N64 and Wii were brilliant, as was 007 Blood Stone which was like an interactive movie and had some amazing car chases which were underrated. There were also good EA games such as Nightfire and Everything Or Nothing, which were really good at the time. A Lego Traveller’s Tales James Bond could work as well, with a game based on a classic movie or even a brand new story with 007. If not, maybe a company such as Insomniac, as they did a brilliant job on Spider-Man on PlayStation 4. If they could recreate it for 007 it could be the best Bond game ever. Also, a PlayStation 5 or Xbox Two version could really benefit this licence. The highlight so far in this console generation for 007 is the classic cars in Forza Horizon. In fact, the maker of Forza could have a racing game completely based on classic car chases from the movie and feature entirely new car chases in locations not seen in the movies. It would be a lot better than the PlayStation game 007 Racing, which was rubbish, and would make a good Xbox Two exclusive launch title. I would also like to see more Star Wars game based on PlayStation VR, as Battlefront I had VR support, which was brilliant as you got to control an X-wing in space but there was nothing in Battlefront II. A PlayStation 5 exclusive with VR support built in and based on the new Star Wars movies would be incredible as they could recreate the trilogy or even a Battlefront III set completely in VR. EA could also release more games based on the original trilogy, preferably in VR or not as this would appeal to older Star Wars fans. CDW [/metro-fact-box]   E-mail your comments to: gamecentral@ukmetro.co.uk   The small print New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length. You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter.
15 Apr 19
Metro
Call Of Duty: Modern Warfare – do you remember what happened? The evening Inbox is very glad that Star Wars: Battlefront II was a sales disappointment, as one reader is very impressed by Baba Is You. To join in with the discussions yourself email gamecentral@ukmetro.co.uk   [metro-fact-box title=”Yadda, yadda, yadda” colour=”grey” icon=”no-icon”] Now that we’ve had a weekend of Star Wars reveals, and a lot of games are getting release dates locked down for Christmas, we’re probably going to be due a Call Of Duty reveal in the next few weeks. The Internet seems convinced it’s going to be Modern Warfare 4, which is fine by me except – can anyone remember what the Modern Warfare 4 games were even about? All I remember is Captain Price shouting a lot, some nukes going off, and I think America was invaded or something? It was a while ago but I’m not sure I really registered what was going on at the time. All I care about, especially with an action game like that is whether I’m having fun in the moment. I often skip cut scenes if I just want to get on with it and often find myself tuning out when people are talking. I would like to point out that I am absolutely not like that with movies and TV but with games it just doesn’t seem that important. Am I the only one? Like, I’m assuming whatever Modern Warfare 4 will be about it’ll be an incredibly contrived story, but I can tell you now I already don’t care as long as it’s fun. Hammeriron PS: Obviously this doesn’t count for story-focused games like Life Is Strange. [/metro-fact-box]   [metro-fact-box title=”Safe bet” colour=”grey” icon=”no-icon”] When GC described Star Wars: Battlefront II as one of the most ‘influential failures’ in video games I thought they were maybe going overboard a bit but when you see them sending out tweets to promise people that a game is single-player with no microtransactions you realise that it’s actually true. Especially when the ‘them’ in question is EA. I think if loot boxes had become a standard part of gaming then you really would’ve seen, if not the end of single-player than certainly the decline and fall. Multiplayer might be where the money is but I think it’s becoming clear to publishers that a good quality single-player game is a safer beat and easier to manage. Nobody could’ve guaranteed the success of Apex Legends or that interest would fall off a cliff so quick, but if you make a good quality, big budget single-player game you’re almost always rewarded. I think that’s why Sony has stuck with it so much and I hope that it’s a lesson Microsoft realise too, after the failures of this generation. Dalton [/metro-fact-box]   [metro-fact-box title=”Apples vs. oranges” colour=”grey” icon=”no-icon”] One of the things I love about indie games is how they can literally outdo the big guns. I just played Wolfenstein II: The New Colossus, followed shortly afterwards by Nuclear Throne and I genuinely think the indie game has the better gunplay. I know they’re slightly different types of games, especially with Wolfenstein’s stealth elements, but focussing specifically on the variety of guns and how they handle/feel Nuclear Throne definitely has it. There was something disappointing about the gunplay in The New Colossus that’s hard to put my finger on, but it just felt a bit stodgy. Maybe the selection of weapons was too similar to New Order or perhaps playing the Doom remake last year with its free-flowing, fluid gunplay made The New Colossus seem stiff. Either way Nuclear Throne was way more thrilling. The guns felt really meaty and dangerous, accentuated wonderfully by the Switch’s HD rumble. Using the super bazooka to blow up half the level (but hopefully not yourself) was so much fun and the sheer range of weapons on offer is amazing. I’m pretty sure I never even got to see them all. I think one thing holding back bigger budget games is an attempt to keep a sense of realism with their guns. Personally, I’d much prefer it if they just went crazy and made them fun. Ryan O’D GC: We agree on that final point, but the two games really have nothing in common other than they both have guns in them. That said, Wolfenstein I and II have some of our favourite first person gunplay of the generation. [/metro-fact-box]   E-mail your comments to: gamecentral@ukmetro.co.uk   [metro-fact-box title=”Welcome surprise” colour=”grey” icon=”no-icon”] I don’t know if you already knew but there’s going to be a Ni No Kuni film. I haven’t played the first one but thought the second one was excellent. It looked and sounded absolutely beautiful, truly like stepping into a Studio Ghibli animation. The gameplay was great as well, with the active combat, kingdom-building and real-time strategy sections really mixing things up. As much as I enjoyed it, I didn’t get the impression it had done terribly well and am surprised to see it getting made into a film. Was it a big hit in Japan or something? I hope so, as I would really like to see the series continue. I gather Wrath Of The White Witch was pretty different so I’d love to see them change it up again for a third entry while retaining the same beautiful aesthetics. Ryan O’D GC: It was an (underserved) flop everywhere, so the film is very surprising. [/metro-fact-box]   [metro-fact-box title=”Justified success” colour=”grey” icon=”no-icon”] A game such as Baba Is You would’ve passed me by if it wasn’t for your recent review, which piqued my interest. So I took the plunge at the weekend for just over 11 quid and it’s certainly not been a disappointment. It’s exactly what a puzzle game should be: intriguing, unique, difficult but not impossible, ruthlessly logical, and gives you options on how to solve each riddle. And strangely relaxing. It can be frustrating at times, as you know the answer is there on the single screen right in front of your face, but the right side of frustrating as you know you’ll get it eventually. Eventually. I love the logic and premise, and although the lack of hint system could be a drawback, I actually prefer that it doesn’t have one as it could be tempting to use it after a few minutes of being stuck, rather than thinking laterally for the answer. And to top it all it’s perfect for the Switch for either a quick blast on the sofa or even a more elongated session. Highly recommended for anyone with a Switch or PC (looked earlier and glad to see it was the second most downloaded game on the Switch in March). Also, nice to see that the single programmer is alive and prosperous. TheTruthSoul (PSN ID) GC: Was it that successful? That’s very good to hear. [/metro-fact-box]   [metro-fact-box title=”End of an era” colour=”grey” icon=”no-icon”] Just as a point of info for Nintendo fans but today was Reggie Fils-Aime’s last day at Nintendo. For a marketing guy that never gave a straight answer to anything he was pretty popular and he’s already set-up a new Twitter account. Somehow I doubt he’s going to start spilling the beans on Nintendo secrets though. Since the new guy is called Bowser I think they’ve chosen a pretty good replacement, but we’ll have to see how he goes. Although he’s been at Nintendo of America for a while now, so I doubt there’s going to be any radical shift in style. Even when they are just marketing guys I like how Nintendo execs seem a lot more approachable than other companies, certainly Sony. Not surprised to see their version of Nintendo direct is just a robot voice behind some trailers. Onibee Hi Twitter community. pic.twitter.com/1XUreHxM5W — Reggie Fils-Aime (@Reggie) April 15, 2019 [/metro-fact-box]   [metro-fact-box title=”Then and now” colour=”grey” icon=”no-icon”] How things change! My choice for the VR Hot Topic must be the VR Star Wars. Having gamed for many years this short experience was a dream come true. Astro Bot, Resident Evil 7, WipEout and many others are superb but Star Wars: Battlefront fulfilled a wish I thought not possible. We all as gamers need to pause at times and relish how far we have travelled and enjoy the media available, looking round an X-Wing in VR is an experience my C64 12-year-old head would never have believed! None of this would be allowed without the patience of Mrs Bullman! (Happy Birthday, love you) Merry Easter all. Jowbullman [/metro-fact-box]   Catch up on every previous Games Inbox here   [metro-fact-box title=”Good response” colour=”grey” icon=”no-icon”] I have to commend Nintendo for how they’ve handled the Switch. They were up against it when the Wii U was out and many people thought there would be a knee jerk reaction with a quick fire next gen console out as soon as possible. They didn’t. Then they got the whole ‘the Switch is what the Wii U should have been’ opinions from gamers that had never played the console. Fast forward to today and the Switch seems to have pulled more rabbits out of the hat in which it can be utilised than any other console I can remember in history. I must admit when I first saw that camera on the right Joy-Con I thought to myself, ‘This is going to go the same way as the 3DS augmented reality’. As in you won’t see it used ever again, but oh boy how I was wrong. I had a go of the VR over the weekend and I was surprised how good it works, although I’m still pretty adamant this is not the answer to everyone’s gaming prayers (especially local multiplayer). Which did make me ask a few questions. If Nintendo are serious about VR games then they seem to have put themselves somewhat between a rock and a hard place. By that I mean they have a cardboard accessory with no head strap (I understand for age rating purposes). What is to stop a third party bringing out a robust one that clings to your head? Let’s assume Nintendo beat them to the punch and bring out their own, it would still make the Labo kit seem less desirable once the flurry of games start coming out for it. Maybe that’s why it is sold separately as a cheaper package? Also, I understand Nintendo were running Resident Evil 7 on the Japanese Switch a while back, streaming it I think? I’m sure you’ll put me right GC if I’m wrong. Could it possibly be that they are looking at the VR version? Anyway, from that first Switch reveal trailer a few years ago I never thought I would be playing pianos, moving remote control insects/vehicles, or indeed sitting at a table with Mario in VR. On another note it does make me wonder if the Wii U could’ve done VR using similar techniques but Nintendo cut their loses and knew that this was a trick up their sleeves best kept for another console? Who knows? freeway77 GC: It remains to be seen whether Nintendo will use VR for anything else beyond the two patched games released this month. After all, Mario Kart 8 is still the only one that uses the Labo controllers. Resident Evil 7 is a streaming title in Japan, but there seem to be no plans to release it here. [/metro-fact-box]   [metro-fact-box title=”Inbox also-rans” colour=”grey” icon=”no-icon”] I was still hoping for something based in the Knights Of The Old Republic era for Star Wars but I was still pretty happy with the weekend’s announcements. Although it’s even more confusing now why EA cancelled Visceral’s game because it was single-player. Wagum I agree that that footage from The Mandalorian, potato cam or not, looks amazing. Far more interested in that than Episode IX. Here’s the best version I could find, by the way, I don’t think there’s any problem showing it. Disney will order a strike down on the video if they’re that bothered. KUB [/metro-fact-box]   [metro-fact-box title=”This week’s Hot Topic” colour=”grey” icon=”exclamation”] The subject for this weekend’s Inbox was suggested by reader Carnie, who asks what’s your dream licensed video game? Games based on movies, TV shows, comics, and other existing properties have seen something of a resurgence in recent months, particularly with Star Wars and Marvel, but what video game would you most want to see made based on something that already exists? Whether it’s James Bond or Hellboy let us know what kind of game it’d be and if you have a dream developer you’d like to see work on it. Please remember it’s the Easter bank holiday this week, so we need as many emails in as soon as possible and by Thursday afternoon at the latest. E-mail your comments to: gamecentral@ukmetro.co.uk [/metro-fact-box]   The small print New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length. You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter.
15 Apr 19
arabianow

Android Daily update ⋅ April 15, 2019 NEWS Android Q beta a month on: Dark mode is awesome, some apps are broken CNET I wanted to use it anyway to find out what kinds of treats Android Q will bring us later this summer or fall, when Google intends to release Q to the … Motorola […]

14 Apr 19
Metro
Astro Bot: Rescue Mission – Nintendo quality VR GameCentral readers discuss their favourite VR games and sing the praises of everything from WipEout to Beat Saber. The subject for this week’s Hot Topic was suggested by reader Ishi and asked whether you’ve ever played VR on a modern console or PC and what you thought of it. Were you impressed by the technology and what did you think of the games you played? We were a bit worried about running the topic as not everyone can afford a VR headset but the response was one of the most enthusiastic for months, with everyone seemingly highly impressed by the technology and games such as Astro Bot and Moss.   [metro-fact-box title=”Mario Bot” colour=”grey” icon=”no-icon”] I imagine GC will have a fair few letters praising the wonderfully inventive and genuinely fabulous Astro Bot and for good reason. There’s plenty of excellent VR games but by far it’s the most fun, compelling, and enjoyable of the lot. The first underwater level was simply overwhelming and probably my most memorable gaming experience ever. Even beating the realisation of a fully 3D world in Super Mario 64, which is quite a feat. In fact, bringing our intrepid Italian plumber into the conversation is apt as I think VR would really take off if Nintendo brought out a Mario platform game which ties in with Astro and about the quality of Sony Japan’s masterpiece. Nintendo could’ve have made the exact same game as Astro and just changed characters and enemies and I feel the gaming journalists would’ve been writing endlessly about the genius of Nintendo and how they’ve set a new standard and they’d totally be right to say it and I’d happily agree. But instead it’s called Astro Bot and to me it deserves its place amongst Mario’s epic quests. It’s hyperbolic talk I know but it reminded me of the simple reason we play games and that, ladies and gentlemen, comrades and friends, is to have pure unadulterated fun. Now bring on Astro Odyssey 2 and Mario Bot 2 Lord Mont du Baton [/metro-fact-box]   [metro-fact-box title=”Almost there” colour=”grey” icon=”no-icon”] The first time I played in VR properly it was Gran Turismo Sport and I was amazed. I sat in a Ferrari and just looked around for 10 minutes before even moving. Then I moved and was sick. Got used to it though. I have had so many ‘wow’ moments in VR but my favourite experience hands down goes to Beat Saber. It is a simple enough game but once it gets quick on the higher difficulties I don’t think there is anything that comes close to it. The aging Move controllers do a decent job with it and the feedback you get from them is pretty satisfying. The music isn’t my thing but it fits the game perfectly so no complaints there either. I think VR is here to stay now. The technology isn’t quite fully there yet but with a higher resolution and a replacement for the Move controllers (in PSVR’s case) I think next gen it could really come into its own. OldMiley (PSN ID/Twitter) [/metro-fact-box]   [metro-fact-box title=”Shark attack” colour=”grey” icon=”no-icon”] The best VR moment for me personally was playing Astro Bot: Rescue Mission. It’s simply a joy to play from start to finish. What I want to highlight, though, is the fun you can have watching someone else play VR games, especially if they are non-gamers. To set the scene my family had come round for New Year so we thought it would be good to let my aunt have that wow moment everyone gets the first time they try VR. My aunt doesn’t do gaming at all and she was fairly sceptical, but my mum had tried a few games in VR before so managed to convince her to give it a try. We started off with Moss and Astro Bot and, as expected, she thought it was great. I had to do the controls but she did manage a few of the mini-games. Next we tried some of the multiplayer games from the Playroom VR (which is massively underrated) and the highlight was Monster Escape. Her attempts at smashing buildings and dodging things resulted in her flailing around like she was in a mosh pit, which isn’t bad going for someone in their seventies. The other thing you need to know about my aunt is that she hates horror and will practically go 10 feet up in the air at jump scares. So while I did briefly consider letting her try Resident Evil 7, I’m not a complete sadist. Instead I let her try the diving cage in PlayStation VR Worlds because it’s all very pleasant until, you know, the shark turns up! Anyway, I made sure she didn’t know what would happen and she marvelled at the fish, turtles, and jellyfish until the shark arrived, at which point she had a nervous breakdown. She began to scream and shriek to the point she made noises only audible to dogs. In a bid to get away she contorted her body to the point her virtual head was a considerable distance outside the cage. It was so bad I thought she was going to rip the headset off at one stage. Naturally those of us watching fell about crying with laughter and she has all but refused to try VR again. So VR is definitely the future and will encourage people to try new things but it might put them off just as quickly. andy_b720 (PSN ID) [/metro-fact-box]   E-mail your comments to: gamecentral@ukmetro.co.uk   [metro-fact-box title=”Real pinball” colour=”grey” icon=”no-icon”] Am really impressed by Playstation VR. My favourite game is Pinball FX2 VR. The tables look and play great. I am experienced in playing pinball of 40 years ago, when the innards were not circuit boards, as I had my own 4 Queens table at home. The ball physics and beauty of the PSVR tables are brilliant and I don’t understand why this title hasn’t got better review scores. Moss does get the most wows when friends see it for the first time. Another favourite of mine is Tetris VR, which is simply mind-blowingly amazing. Overall VR for me is a fantastic addition to the world of gaming and has huge potential. For me the big drawback is motion sickness, which my son and I get when playing some games which we would really love to play but can’t stomach, such as WipEout (fantastic free update to VR). Another small drawback is the lack of local multiplayer games at the moment. Goldenlay [/metro-fact-box]   [metro-fact-box title=”Short but sweet” colour=”grey” icon=”no-icon”] I bought the PlayStation VR at Christmas, as there was a pretty decent price cut and deals around Black Friday and Christmas time and I got Astro Bot, Resident Evil 7, PlayStation VR Worlds, Batman: Arkham VR, and two Move controllers for a great price. I wasn’t interested in getting one at first as I wasn’t keen on all the cables, but when I saw the great reviews and comments for Astro Bot and Moss I had to try one. Having now owned one and used one I don’t regret buying it and all the cables don’t bother me too much. The first PSVR game I played was Astro Bot and the immersion was not what I was expecting, I felt like I was sat in a 3D level of Mario or Sonic the Hedgehog and I was controlling Mario (actually Astro). I’ve also completed Moss just recently, which was excellent visually and gameplay wise and I am hoping they make a sequel. In the past week or so I have also completed Batman: Arkham VR, which I found a bit boring to begin with but when I got further in I was enjoying it a lot more because of the story and interactions. But it is very short, which GameCentral stated in their review. I am currently trying to get all the Trophies in Batman: Arkham VR as I enjoy the world they have created and the Trophies are not too difficult to get. I am trying to get most VR games on disc, as if they are quite short I can still trade them in. I tried to get Rez Infinite on disc but it was very expensive, but I saw it was half price on the PSN store at the moment so got that digitally. I have not played Resident Evil 7 as I generally don’t watch horror movies or play horror games, so Resident Evil 7 in VR would be too scary for me! Even though Moss isn’t a horror game there was a bit in that, that made me jump and I definitely couldn’t play Resi 7 as the whole game is designed to give you the chills and scare you. I am going to get some of my gaming friends to have a go and some of my non-gaming friends to have a go, as I think they will be impressed. I highly recommend PSVR, I tried the Samsung VR before the PSVR and although it impressed me at the time the PSVR is much better. I wish I could afford a powerful PC and Oculus or Vive but I am happy with the PSVR. Andrew J. [/metro-fact-box]   [metro-fact-box title=”Non-flat gaming” colour=”grey” icon=”no-icon”] I have had my PlayStation VR for a year and can honestly say it has reignited my passion for games. The first week I would get slight nausea if I played too long but I’m now able to play all my games on the most extreme settings all night without any side effects at all. There are so many great games and plenty of hidden gems to be found at bargain prices in Sony’s regular online sales. My choice for next gen rests now rests solely on VR and I’m excited to see the advances in generations to come. I still love flat gaming but the experience of being in the game world still blows my mind a year on. Keep up the great work GC, you really are the best. Anon [/metro-fact-box]   [metro-fact-box title=”Top five experience” colour=”grey” icon=”no-icon”] My experience with VR is solely limited to my time with the PlayStation VR I purchased during the Black Friday sales last year. I’ve been really impressed with it and it has breathed new life into my PlayStation 4 (standard model). Don’t get me wrong, I have enjoyed playing on the PlayStation 4 but I would never place it in my top five consoles. That was until I purchased PSVR. The whole way I see, play, think, and feel involved in a game has changed and it feels like a massive step forward in gaming at home. One title which is great without VR is Rez, however put on the VR headset and you’ll never go back to playing it on the TV. A truly exceptional game in VR and about as close as you can get to being sucked into the world of Tron as you can possibly get. I particularly enjoyed the level 3 boss fight and how the play area panned out to give the impression of scale as you attack a fortified tower. The music and effects all contribute to the overall immersion in the game. I’ve just managed to get hold of a pair of Move controllers but haven’t had a great deal of time to try out. However, I am really looking forward to getting Beat Saber and putting them through their paces and indeed myself! For me that’s what PSVR has delivered this generation, the ability to be immersed into the game, Astro Bot is a great example of the future of platforming games and feeling like you are in the level as opposed to a spectator behind the screen of your TV. Sony should be praised for their support of PSVR and I think this will extend the lifespan of the console but I also feel it is inevitable that PSVR will form a much larger part in the offering of the PlayStation 5. Sony have already laid some solid foundations along consumer and developer trust this generation which may very well give them an advantage with the PlayStation 5. In my opinion traditional gaming and VR should allowed to run side by side in the next generation of consoles. Hopefully the consoles will be powerful enough to improve the experience further, as well as tempting the developers to embrace VR more than they do now. BADMAFiA72 [/metro-fact-box]   [metro-fact-box title=”Hell ride” colour=”grey” icon=”no-icon”] Best experience for me was playing Thumper in VR. The game has everything from stunning visuals to a great soundtrack. I can see why call it ‘rhythm violence!’ Man do you feel it. Let’s rush down into the depths of Hell at great speed. SlimsyWolf82241 (gamertag)/Burkehare01 (PSN ID) [/metro-fact-box]   Catch up on every previous Games Inbox here   [metro-fact-box title=”Universal beat” colour=”grey” icon=”no-icon”] I bought my PlayStation VR when there were some great deals on it a couple of Black Fridays ago. I think it was £250 with PlayStation VR Worlds and Skyrim, which was about £100 off at the time. The first thing I played on it was a claw hook game and even the simple act of being able to peer around the sides of the machine felt mesmerising. I had a good bit of motion sickness in my first hours. I had to sit down for the shark cage experience. I didn’t give Skyrim a go until playing through the calmer demos. When I finally tried it, I had to give up after 20 minutes and have a lie down. However, the next time I managed twice as long and by the third I didn’t have any feelings of sickness at all. I’ve never had a problem since. It’s a close call for deciding on a favourite game and WipEout VR is up there, as I spend as much time after the race listening to the music and looking around as I do racing. The game that I’ve probably had the most fun with though has been Beat Saber. Despite VR appearing to be a geeky niche genre even within gaming, this is the game that literally everyone I know who’s played it has not just enjoyed, but loved. It’s both simple to understand yet challenging to play and non-gamers can pick it up as fast or even faster than lifelong gamers. People who wouldn’t normally dare pick up a controller because of all the weird buttons are much more approachable to putting on a helmet and picking up a couple of sticks. It’s a very sociable experience because it’s physically demanding and therefore it’s natural to want to take a break, then pass the headset to someone else after each turn and see if you can beat each other’s scores. Watching an opponent’s/family member’s movements is a valuable way to improve your own performance too. It’s not just a fantastic advert for VR but for gaming generally. SuoTempore (PSN ID) [/metro-fact-box]   E-mail your comments to: gamecentral@ukmetro.co.uk   The small print New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length. You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter.
13 Apr 19
Recognize how fortnite can make revenue gaming blog site

The Fortnite News Fortnite Concerns are anything you can complete while you're playing matches in Combat Royale. scammed for 106 jack launcher cries PVE. Real Life vs Game. mobile hack Fortnite V Bucks Glitch Pc , point and skin without them — or better still played game then begin with. Credit for enjoying this film. […]

13 Apr 19
Metro
Everyone loves PlayStation VR GameCentral readers discuss their favourite VR games and sing the praises of everything from WipEout to Beat Saber. The subject for this week’s Hot Topic was suggested by reader Ishi and asked whether you’ve ever played VR on a modern console or PC and what you thought of it. Were you impressed by the technology and what did you think of the games you played? We were a bit worried about running the topic as not everyone can afford a VR headset but the response was one of the most enthusiastic for months, with everyone seemingly highly impressed by the technology and games such as Astro Bot and Moss.   [metro-fact-box title=”Virtually all” colour=”grey” icon=”no-icon”] Since buying a VR headset most of my gaming has been virtual. It’s not easy to single out one amazing experience as there has been so many of them. I have opted to omit the obvious (Astro Bot and Resident Evil 7) as I think they will get plenty of mentions. What surprises me about the VR medium is how many great games are available with very little hype behind them. Since buying a race wheel I have rediscovered DiRT Rally and for the first time qualified for the elite rallies. DiRT Rally in VR is something else and the best racer on the format. When you are powering your car through acute rights/lefts and making green splits it’s totally exhilarating. If VR takes off then racers could see a resurgence. VR was made for the racer. Most people sit to game and we sit to drive, so it’s so much more convincing to play a racer in VR. I’m also currently having a lot of fun with The Persistence. A roguelike game with a Dead Space vibe. This is a very tense game set on a claustrophobic space station with the odd jump scare. First couple of plays I thought it was just OK but beginning to make headway now. There is a real sense of progress to the game. Feel I should have overcome the initial difficulty spike but keep messing up. When you die, like all rogues, it’s right back to the start, but that’s not as bad as it sounds. In a Soulsborne way all my mistakes have been my own fault. Really need to get that star drive powered up. I really do think VR is the way forward for gaming. Looking forward to see what PSVR 2.0 will bring. Can’t wait for Everybody’s Golf and Blood & Truth. Tiddleydwarf (PSN ID) (unchanged) [/metro-fact-box]   [metro-fact-box title=”Sit-down action” colour=”grey” icon=”no-icon”] My best VR experience is definitely EVE Valkyrie, I have a HOTAS controller and the immersion is incredible as you look around your cockpit tracking bogeys. It’s such a shame that the campaign is so short and online isn’t really populated by real people anymore. I haven’t yet tried a load of other VR games but War Thunder’s VR mode works very nicely too. I think games where you are sat in some kind of cockpit work really well but if there was any other VR game (that I’ve tried) that wasn’t ‘sit down’ it’s got to be Sword Master VR. Unfortunately My Vive is in quite a small study and it seems you need a big open space to manoeuvre around your enemy and take the proper swings. It’ still a very active workout though and having done historical fencing, somewhat realistic in its approach. Sven Kirby [/metro-fact-box]   [metro-fact-box title=”Virtual dreams” colour=”grey” icon=”no-icon”] Best VR experience so far? Easy one for me. Arizona Sunshine on the PlayStation 4. The game is ugly, the controls sometimes just refuse to co-operate, and I keep reloading every two shots which is the opposite of clever as it uses real life bullet management. But there was a section of the game in a tunnel, this section made my week. It was like my zombie dream. Two pistols, lots of ammo, and a pile of the undead coming at me. The smile on my face was the biggest I’ve had in years. Runner-up would be Farpoint as it controls superbly, most of the time, and gives you that Aliens vibe as you charge through the level blasting everything with the excellent shotgun/grenade combo. bobwallett [/metro-fact-box]   E-mail your comments to: gamecentral@ukmetro.co.uk   [metro-fact-box title=”Top tier entertainment” colour=”grey” icon=”no-icon”] Easily the best VR game I have played is Astro Bot: Rescue Mission. It is a high tier platformer that is also in VR and in my opinion quite a long way superior to all other VR games I have played. I only have a standard PlayStation 4, and admittedly the graphics are not as crisp as a standard, flat PlayStation 4 game but they are good enough. In fact, given all the moaning about ‘teh jaggies’ on the Internet around the PSVR’s release it has far better graphical fidelity than I was expecting. I suffer with pretty bad motion sickness, with does limit the games I can play to third person or static first person, either rigidly in a fixed place or with point to point warping. There are, however, many games based around these limitations and I have enjoyed the majority of those I have played. In addition to Astro Bot, other standout moments are the elevator section in Batman: Arkham VR which is pure wish fulfilment and also Superhot VR, which is my favourite VR gallery shooter. The game’s gimmick of things only moving when you move is brilliantly realised in VR, even though you are really only dodging and shooting from fixed positions. I cannot ever see VR becoming the mainstream as it is rather expensive for consumers which leads to a limited market for publishers to target. For me PSVR was just about in the price range where I could take a punt on it, but I realise that is not the case for most. I can see the Switch Labo VR doing quite well though as it is really cheap and will fall into the ‘I might as well take a punt’ price range. Nintendo are wise to market it as a toy though and not a full VR experience as the resolution will be very, very low and it does not even use all of the 720p screen. There is then the possibility that it will put more people off than convince them of the validity of VR in the future. I certainly hope VR becomes more popular though as I think it has a lot of potential. I also think adding VR support to AAA games like Resident Evil 7 and Skyrim is the way to convince the mainstream to try VR, even if games built with VR in mind are often better implemented. Nintendo adding support for Zelda is a welcome surprise. PazJohnMitch [/metro-fact-box]   [metro-fact-box title=”Immersive horror” colour=”grey” icon=”no-icon”] PlayStation VR has definitely added a different way to play games for me, and there’s been many experiences that couldn’t be achieved on a flat screen. Such titles as Headmaster, the X-Wing experience, Until Dawn, WipEout, and Dirt Rally VR have all given that something ‘extra’ to the gameplay. I’ve yet to play the likes of Astro Bot and Firewall but they’re on my radar. However, the title that immediately sprang to mind when I read the subject of this Hot Topic was Resident Evil 7. I made the conscious decision to play this start to finish in VR, with all comfort features turned off. This is by far the most terrifying gaming experience in my 40+ years (even more terrifying than Alcatraz Harry on the Spectrum, which was horrifying for different reasons). Although there were graphical compromises in VR, I really didn’t notice them as I was too concerned with the atmosphere that dripped from every wall and was complimented excellently by the sound design. I know this was an experience like no other when I felt palpably relieved when I got to a save room, not just mentally relieved but physically too. And counter to that, I had a real sense of trepidation when I put the VR helmet on when I was about to play the game, almost a sense of dread. I almost (almost) didn’t want to play the game at some points because of this overall feeling. I crept down corridors and hid around corners, as I would in real-life if I were in that situation. On the odd occasion I felt paralysed, I didn’t want to move forward, and only did so when I was telling myself ‘it’s only a game, it’s not real’. Highly recommended to anyone who has PSVR, play Resident Evil 7 in VR over flat, you won’t regret it* TheTruthSoul (PSN ID) *I lied, you will [/metro-fact-box]   [metro-fact-box title=”Killer app” colour=”grey” icon=”no-icon”] For me, PlayStation VR has been the true standout next gen feature of the latest consoles. The one aspect to cause genuine jaw drops! Games such as Astro Bot, Ace Combat 7, and Moss, to name but a few, are not just good VR games but are genuine classic titles in their own right. And simpler games, such as my personal favourite Beat Saber, are massively enhanced experiences due to the nature of VR. Despite this, however, I do think that every aspect of PSVR needs improving. Better resolution, better controllers, less cabling, etc. will all be required before it gets anywhere near mainstream. Another concern going forward is support. I’ve been impressed with Sony’s dedication to VR but less so, understandably, from the big third party publishers. More titles with VR modes, like Ace Combat 7, will be required to help VR take off (pun intended) and it was really disappointing to see Battlefront II omit the VR mode, especially after how good the VR mission was in the first game. Sony seem to be further investing in VR for PlayStation 5 and with Nintendo also entering the market there are encouraging signs for the future. But I do still think that it will be a long while before it’s seen as anything other than niche. Personally though I can’t wait to see what the next wave of VR games bring. Adam [/metro-fact-box]   [metro-fact-box title=”Six degrees of freedom” colour=”grey” icon=”no-icon”] I originally had a cardboard viewer and then a Gear VR and finally moved onto Oculus Rift and six degrees of freedom (i.e. you can move around a space rather than being stuck in a single spot). You cannot underestimate how amazing being able to move around in a space is even on the initial demo and how it affects the immersion. It isn’t just that you can see all around you but how realistic things can appear when you move in close to them. Move up to the model of the Joker in Batman: Arkham VR and you can’t believe he isn’t there in front of you. However, the amazement fades and that immersion becomes the new normal. The difference over my previous devices though is that whilst there is a lot of repetitive dross there are enough games that either make good use of VR or are polished and fun enough that you ignore the fact that they are similar to 100s of other games. Robo Recall is a wave shooter (and there are a million wave shooters for VR) but Robo is great to play, funny, looks amazing, and you are in that city and not just looking at it on a screen. Superhot is wonderful – you are moving your whole body to play the game. Only problem is it’s way too short. Beat Saber is possibly the most fun pick up and play VR game with lightsabres (sort of). Even somebody like me, with the grace and natural rhythm of a brick feels like I’m one with the music and you feel supercool. That is until you see somebody else playing it and realise that you look bit of a prat. Oh well. And Moss shows just how amazing VR is for traditional platform style games. You genuinely feel that you are looking down at a real little world and can lean in so you can look round corners and inspect the world close-up. It really has to be experienced rather than described as it is far more wonderful than it may sound. Weirdly though, the very best experience for me isn’t a game and is available on any phone or PC. Google Earth is astonishing in VR. The fact that the horizon fills your whole field of view and that you can fly over 3D rendered cities around the world is amazing. Then go to the top of a building and it automatically adjusts the perspective so it really feels like you are looking down from a building. It is seamlessly integrated with Street View as well. Now I know that Google literally had a world of data already to draw on but an actual game with a whole world like that would be the holy grail of (godlike) gaming for me. fman00 [/metro-fact-box]   [metro-fact-box title=”Mind-blowing reality” colour=”grey” icon=”no-icon”] The subject of VR is bittersweet for me because I had to trade my PlayStation VR in after monetary difficulties. My best experience with the game has to be my first game which was Batman: Arkham VR and not knowing what to expect blew my mind. It made me feel like a child again; the first time plugging my Atari in and playing a karate game I can’t remember the name of, Sonic The Hedgehog, Lara Croft vs. T-Rex, GTA: Vice City soundtrack, Final Fantasy VII’s opening, and more recently Red Dead Redemption II’s graphics. I spent hours in the VR Gotham, throwing batarangs and when I finally emerged I went for a drink and the game world had bled into reality as I picked up a glass like I was still in virtual reality. It was amazing. I have to give a mention for Resident Evil and DiRT for giving full length experiences that never overstayed their welcome. I keep flirting with the idea of buying another and the brilliant reviews of Moss and Astro Bot keep it temptingly on my wish list. JohnMclane’sVest PS: The Kitchen Demo for Resident Evil deserves a special mention for scaring my mother-in-law half to death. [/metro-fact-box]   Catch up on every previous Games Inbox here   [metro-fact-box title=”Empty house” colour=”grey” icon=”no-icon”] I got a PlayStation VR in November last year but the only content I’ve played on it so far includes the first few levels of Astro Bot, the Battlefront X-Wing demo, the Tetris Effect demo and a couple of the ‘experiences’ in PlayStation VR Worlds. The lure of more compelling, deeper traditional games has prevented me from getting more involved. I’ve enjoyed the limited time I’ve had with it, although I’ve got a very slight, pretty much imperceptible squint and my optician told me recently that this would make 3D films at the cinema almost worthless to me. This would explain why I was never that impressed with the effect on 3DS (or the likes of Avatar) but I can still detect the 3D. It’s just not as seamless and mind-blowing for me as so many people frequently explain. For VR, the main obstacle for me, and I imagine many others, is the obligation to completely shut yourself off from the world. It means I’m only ever likely to use it when I’ve got an empty house and time to play games, which isn’t that often. It’s interesting that it’s probably the Switch Labo set that prompted the Hot Topic. For me, the Switch has been such a revelation because it offers almost the polar opposite of normal VR; a means of playing home console games with greater flexibility than ever before. Far from having to make plans for a session like I do with VR, picking up the Switch while lying around the house is as trivial a task as unlocking your phone to check your messages. It also gives a bit more justification to Nintendo’s decision not to strap the Labo thing to your face like some elaborate blindfold. Another thing to consider is what we want from gaming. So many people nowadays go on about ‘immersion’ as though that’s the absolute holy grail for games. For me, it’s about being presented with a well-designed set of goals that are compelling, entertaining, and rewarding to achieve. Immersion can be important but I’d only place it a rung or two above story for the games I appreciate most and it’s certainly no substitute for good design. The best PlayStation VR games have probably demonstrated both immersion and design can be catered to though. The question is whether the substantial practical compromise is always going to be too much for most gamers. When I’ve got a console that offers the perfect solution for how gaming fits into my life, I’m less interested in a platform that makes me ask how I can try to get my life to fit into my gaming. Panda [/metro-fact-box]   E-mail your comments to: gamecentral@ukmetro.co.uk   The small print New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length. You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter.
12 Apr 19
IPO EMPIRE

Did you get the PSN name you wanted?  Destructoid Sony will now automatically replace offensive PlayStation Network IDs  The Verge Changing Your PS4 PSN ID Causes Issues With These Games  GameSpot PlayStation Is Really Bad At Suggesting New PSN Names  Kotaku Sony is automatically changing offensive PlayStation usernames  The Next Web View full coverage on Google News from Top stories […]

12 Apr 19
IPO EMPIRE

Sony automatically replaces PSN IDs it deems offensive  Engadget Changing Your PS4 PSN ID Causes Issues With These Games  GameSpot PlayStation Is Really Bad At Suggesting New PSN Names  Kotaku The most-requested PlayStation 4 feature is live — here’s how to use it  Business Insider Sony is automatically changing offensive PlayStation usernames  The Next Web View full coverage on Google […]

12 Apr 19
IPO EMPIRE

Poll: Have You Changed Your PSN Name?  Push Square Sony will now automatically replace offensive PlayStation Network IDs  The Verge PS4’s PSN ID Change Feature Causes Issues With These Games  GameSpot PlayStation Is Really Bad At Suggesting New PSN Names  Kotaku Top 25 PlayStation 4 Games (Spring 2019 Update)  IGN View full coverage on Google News from Top stories – […]

12 Apr 19
The Art Of Chart

Changing Your PS4 PSN ID Causes Issues With These Games – GameSpot By Changing Your PS4 PSN ID Causes Issues With These Games  GameSpot How to Change Your PSN Name – IGN Now  IGN PlayStation Is Really Bad At Suggesting New PSN Names  Kotaku You Can Finally Change Your PSN Name On PS4  GameSpot Sony will now automatically replace […]